Awwwliens
Entry for Autumn Lisp Game Jam Oct 2019
https://itch.io/jam/autumn-lisp-game-jam-2019
Source: https://github.com/fpischedda/minasss-games/tree/lisp-gamejam-oct-2019
Status: WIP
The concept of the game is a super simplified tamagotchi kind of game where the main point is to keep a cow alive as long as possible.
Run from my website
Go to https://francesco.pischedda.info/awwwliens/
It takes a bit to load, still building non-optimized version
Run from zip
Download entry
Unzip it in a directory (NOTE! the archive does not create its directory)
Run a local web server, if you have python installed in your system run from the game directory:
- Python 2: python -m SimpleHTTPServer
- Python 3: python -m http.server
Open http://localhost:8000 in your browser
Run from cloned sources
You need https://leiningen.org/ and Clojure dev tools; clone the repository and follow Setup instructions at repo's README
Controls
- Arrows, WASD, HJKL : move the cow around
- Escape to go back to menu screen
I hope you will enjoy this little game!
Story
This game tells a story about an extraterrestrial race which goes crazy for Earth's cows, like humans with cats, dogs, guinea pigs and...ok you get the point.
So from time to time one cow, probably the cutest one, gets kidnapped and moved to an artificial land where she lives more or less happily.
Turns out that kinapped cows loose their mind!
First of all it seems they are too scared to move and without external intervention they will stay in the same place until death. Fortunately alien technology can help in the form of a remote cow controller but there is a side effect, every time a cow moves she loses a bit of energy so it is better to move her to a place with some food unless you want it to die. After she eats she poops where she is; this will help to grow her food a bit faster.
How long will you be able to keep the cow alive?
Status | In development |
Platforms | HTML5 |
Authors | minasss, Camilla |
Genre | Puzzle |
Tags | 2D, Aliens, clojurescript, Pixel Art |
Download
Development log
- Added a new subsistem for "complex" animationsNov 10, 2019
- Logic tweakNov 05, 2019
- Maintenance release - 2019-11-04Nov 04, 2019
- Bugfix releaseOct 30, 2019
- Finally a minified release!Oct 29, 2019
- minor updateOct 26, 2019
- First post jam release!Oct 25, 2019
- A tiny changeOct 20, 2019
Comments
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I like this!
Thanks! I am still thinking about improving it, do you have any suggestions?
Maybe a couple facial expressions or a chewing face animation?
My sound is out – does it moo? People love making game-cows moo for some reason. :)
Thanks for the feedback!
Definitely the game needs some moos :D